not to mention some orders may include the need for a urgent quest or ten to be dealt with I would also like to point out that in ngs there would be more need to get a uq schedule as ppl need to go to the place it takes place in directly to make a attempt to play in it (yes i participated in the global beta) as ppl need to make sure to know wat will go on at what time at what place as it may harm regular spawn points in the area of operation for those not doing the quest. old players may also want to come back to do some urgent quests watch a concert or play some games in the casino for fun on both global and jp sides we old players also had to deal with a big overload of content over the last year but it made things easier for certain story requirements and without a schedule new players will need to ask for help to complete certain urgent quests for some cases of episode 5's side story content to be unlockable.
![pso2 limited quest schedule pso2 limited quest schedule](https://i.ytimg.com/vi/X4CPBbvWEGY/maxresdefault.jpg)
and if new players want to take a pilgrimage to pso2's beginnings it would make things more difficult on them. If u did pso2 for at least 7 years on jp I'm pretty sure you made a urgent quest schedule for that service for at least 7 years as well and we at global after one year get a cut off from that? that's mighty sketchy, due to the fact that alot of us hardcore global players cant get the same treatment even if ngs is around the bend as some ppl need time to max all classes in base pso2 or need time to make starter gear for ngs first. This also harms the current speed of crafting certain endgame meta weapons and units and makes certain quests harder to complete across the board as a urgent quest that meets ur needs may take days to come up on the players time and may be harder to matchmake without a schedule or a trigger that outside a ACTIVE alliance can use as going public could invite ppl that are harmful into it as i have seen ppl use in public urgent quests use things like sigma launchers in a ultra hard primordial darkness which at that time is inexcusable and should be using better gear unless they are trolling for the most part please reconsider as it will be harder for people in both games going to be able to know when their target urgent quests going to be at a comfortable time for play but it may make certain systems in both global and jp services like triggers more needed throughout the system save for the few like call of the void as that's a trigger only, armada as that needs a special mechanic, and Hatred as that requires special gear for all players along with maxed out classes not to mention events
![pso2 limited quest schedule pso2 limited quest schedule](https://res.cloudinary.com/lmn/image/upload/c_limit,h_360,w_640/e_sharpen:100/f_auto,fl_lossy,q_auto/v1/gameskinnyc/p/s/o/pso2-mmo-b343a.jpg)
not only that sega is doing what your planning in base pso2 going to be happening in ngs as well. with that being taken away from pso2 upon ngs release any chance new players have to catch up to veterans of pso2 is limited to very select few and may have ppl make a tool to make an possible forecasting tool that may be unreliable.
![pso2 limited quest schedule pso2 limited quest schedule](https://assets.rpgsite.net/images/images/000/100/572/original/pso2-class-counter.jpg)
I have been here since the start of cbt for global and have had to use a calendar for pso2 schedules for many memorable things including urgent quests, concerts which are moving, and casino boosts that help players with the casino coins.